Crazy&Gk
Production
Games FAQ Studio

We are Crazy&Gk

A small indie studio with plans far bigger than its size. We write, draw, code, score and ship everything ourselves, and we would rather attempt something too ambitious than release something safe.

The studio

Crazy&Gk Production started the way most small studios do — a couple of people who kept making things anyway. There is no office, no publisher and no budget behind us. What there is instead is a habit of finishing what we start, and a taste for projects that are slightly beyond what a team our size should be attempting.

That ambition is the point. A Hunt for a New Life began life as an animated series out of Crazy&Gk Animation dep, then a horror survival Minecraft modpack, and it is now a full choice-based game series with chapters, episodes and endings you cannot take back. It is the biggest thing we have ever built, and it will not be the last.

Everything else we make runs free in a browser, because the fastest way to get someone to try your game is to remove every step between them and playing it.

Lead developer

Jeremy K.M

Jeremy K.M

Jeremy is the studio's lead developer and the person the games actually pass through. Systems, gameplay, the branching logic behind A Hunt for a New Life, the site you are reading — that is his side of the work. If something in one of our games moves, breaks or remembers a choice you made an hour ago, he built it.

He works fast and ships often, which is the only reason a team this small has a catalogue at all.

Co-founder and creative

CrazyMexicanVr

CrazyMexicanVr

CrazyMexicanVr is Adrian — bilingual, in his mid-thirties, and by his own account someone who came out of the womb holding a controller. He has been streaming for around six years, and the friendliness that runs through his channel is the same thing that shaped how this studio treats the people who play its games. Lurkers welcome, as he puts it.

The Crazy&Gk name comes from him and his editor GumBallKobe starting a channel together, and the studio grew out of that partnership. A Hunt for a New Life first took shape under his hand as a horror survival modpack — cannibals, dinosaurs, scavenging and a world with no interest in keeping you alive — before it became the series it is now.

What comes next

More chapters of A Hunt for a New Life, a second map for Doomed, and a handful of things we are not ready to talk about. If you want to see it sooner, playing the games and telling someone about them does more than you would think.